The Vue 5 function node project

Noise nodes 2: Cellular patterns

To demonstrate these patterns, the noise node was connected both to the color output and the bump output node. The scale parameter was set to 5.00 rather than the default of 10.00, as this demonstrates the pattern more clearly. The other common parameters were left at their default values. The color map used was 'Blue marble' from the 'Colorful' collection.

2.1 Chipped

2.2 Crystals

2.3 Pebbles

2.4 Drought

 

Default crack width used.

 

2.5 Voronoi; mode: closest neighbor

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.6 Voronoi; mode: 2nd closest neighbor

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.7 Voronoi; mode: 3rd closest neighbor

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.8 Voronoi; mode: 4th closest neighbor

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.9 Voronoi; mode: 1st - 2nd neighbors

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.10 Voronoi; mode: 2nd - 3rd neighbors

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.11 Voronoi; mode: 3rd - 4th neighbors

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.12 Voronoi (Altitude)

Profile: flat

Profile: spikes

Profile: angles

Profile: rounded

Profile: smooth rounded

2.13 Voronoi (Generalized)

Randomness: 0.1, Voronoi profile: 1.0

Randomness: 0.1, Voronoi profile: 1.5

Randomness: 0.1, Voronoi profile: 1.9

Randomness: 0.5, Voronoi profile: 1.0

Randomness: 0.5, Voronoi profile: 1.5

Randomness: 0.5, Voronoi profile: 1.9

Randomness: 0.9, Voronoi profile: 1.0

Randomness: 0.9, Voronoi profile: 1.5

Randomness: 0.9, Voronoi profile: 1.9

 

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