#ifndef _XEarthLike_H_
#define _XEarthLike_H_

enum
{
		EARTHLIKE_LAND_COLORS = 5000,
		EARTHLIKE_SCALE,
		EARTHLIKE_ROUGH,
		EARTHLIKE_DETAIL,
		EARTHLIKE_LAND_HIGH,
		EARTHLIKE_SEED,
		EARTHLIKE_BUMP_SPLINE,

		ID_ATMOSPHERE = 5100,
		EARTHLIKE_ATMO_COLOR,
		EARTHLIKE_ATMO_BRIGHT,
		EARTHLIKE_ATMO_DEPTH,
		EARTHLIKE_CLOUDS_ALGO,
		EARTHLIKE_CLOUDS_COVER,
		EARTHLIKE_CLOUDS_BRIGHT,
		EARTHLIKE_CLOUDS_SCALE,

		ID_ICECAPS = 5300,
		EARTHLIKE_ICECAPS_EXTENT_N,
		EARTHLIKE_ICECAPS_COVERAGE_N,
		EARTHLIKE_ICECAPS_EXTENT_S,
		EARTHLIKE_ICECAPS_COVERAGE_S,
		EARTHLIKE_ICECAPS_ROUGHNESS,

		ID_SHADERCOPY = 3000,
		EARTHLIKE_COLOR_TO_DISP,
		EARTHLIKE_COLOR_TO_BUMP,

	//////////////////////

		EARTHLIKE_CLOUDS_ALGO_BLISTTURB = 2,
		EARTHLIKE_CLOUDS_ALGO_ELECTRIC = 32,
		EARTHLIKE_CLOUDS_ALGO_GASEOUS = 33,
		EARTHLIKE_CLOUDS_ALGO_NAKI = 12,
		EARTHLIKE_CLOUDS_ALGO_NUTOUS = 14,
		EARTHLIKE_CLOUDS_ALGO_OBER = 15,
		EARTHLIKE_CLOUDS_ALGO_STUPL = 20,
		EARTHLIKE_CLOUDS_ALGO_TURB = 21,

};

#endif
