libNoise shader
===============

libNoise shader version 1.0, February 2026
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System requirements
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This plugin requires Cinema 4D version R2025 or R2026, Windows or macOS (there are separate versions for each C4D release).

Important: for C4D R2025, the macOS version REQUIRES R2025.2 or later. This is due to changes in the build system for plugins which particularly impacts the Mac. The plugin will not run on a Mac in earlier builds of C4D R2025. This restriction does not affect the Windows plugin.

Installation
--------------

Unzip the archive into the plugins folder of Cinema 4D. Be sure to preserve the directory structure. It is recommended that you install the plugin into the user data folder rather than the application folder - this is due to the enhanced security in Windows and macOS (Cinema 4D will tell you where your user data folder is if you go to Edit->Preferences, and in the 'Common' tab look in the lower right corner; in that folder you will find a 'plugins' folder and you should unzip the archive into that).


How to use the plugin
-----------------------------

The archive contains a detailed manual in PDF format; please refer to that for information on how the plugin works and how to use it. 

Copyright
---------

Please note that while the copyright for the plugin itself is mine, the copyright to the libnoise library and source code remains with its author. For the libnoise website, please see https://libnoise.sourceforge.net/index.html.


Contact
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If you want to contact me, please use the contact form on my site at https://www.microbion.co.uk/contact.htm. Thanks!

Steve Pedler
February 2026

