Welcome

Welcome to the Microbion web site. This site was in suspended animation for some years while the author worked on developing X-Particles for Cinema 4D, but has now been revised and updated. Keep checking back from time to time as I'll be restoring more of the old content and adding new material.

Models updated

More recent versions of Cinema 4D have reduced the backwards compatibility when it comes to loading older scenes. Unfortunately some of the models on this site were created in older versions of C4D which can't be opened in the latest versions.

For this reason these models have all been resaved in C4D R19, and can now be loaded in newer versions up to and including R2025. I have also taken advantage of this process to rationalise some of the models, removing unnecessary objects and correcting problems such as absolute texture paths.

The models themselves are unchanged and can all be downloaded from the pages shown in the 'models' menu at the top of each page.

Coming soon

April 25th 2025: Following on from the release of Asteroid Maker, here is an example of the next plugin in the space series: the Sun.

This plugin comprises two shaders, one for the sun surface and one for its corona. Both are shown in the example below (the background is by StarScape). It will be released shortly, and of course, will be free to download and use.

Asteroid Maker released

April 22nd 2025: a new plugin, comprising an object generator and a shader, has been released as part of the space scene series of plugins. Here's an example of what it does:

This image also uses the StarScape shader available on this site. For more details about Asteroid Maker, including download links, please see the plugin page.

New tutorial

April 11th 2025: Maxon have released C4D R2025.2, which uses CMake to build plugins rather than the in-house project tool. This requires getting to know how the new build system works. The SDK documentation is excellent when explaining how to build the SDK example plugins, but less so when it comes to building your own plugins. This new tutorial goes through the steps on how to go about this while retaining as much flexibility and ease of use as possible. You can find it on this page.

Planetary Rings released

March 24th 2025: the next in the series of space scene plugins is now available for download. This shader lets you add rings to your gas giants. An example of what it can do is this:

This image also makes use of the StarScape and Gas Giant shaders previously released. For more details, and to download a copy, see the plugin page.

Gas Giant shader released

February 27th 2025: the second in the series of 'space scene' shaders is now available for Cinema 4D R2024 (Windows and Mac) and R2025 (Windows only).

The shader can be used to render the appearance of large, gas giant planets such as Jupiter, Saturn, etc. The shader is fully procedural and can produce a wide variation in appearance - see the plugin page for examples and download links.

StarScape updated

February 26th 2025: StarScape has been updated. The revised version fixes a significant bug, plus other small bugs, and features a revised user interface and some additional functionality.

All users are recommended to upgrade to the new version, which is available for Cinema 4D R2024 (Windows and Mac) and R2025 (Windows only). See the plugin page for the download links.

Plugins updated for C4D 2025

All my plugins have been rebuilt for compatibility with the latest release of Cinema 4D. However, they are currently only available for Windows and not macOS. For the reasons why, see this blog article.

New blog pages

I have started a new blog which will focus mainly on developing plugins for Cinema 4D. You can see the home page here, or access it from the 'blog' link in the menu at the top of this page.

New section: node setups

This is a section for setups using the node system in Cinema 4D. You can find links to the currently available setups on the node setups page. The first setup creates a target reticle which you can link to a scene camera so you always look through the reticle when the linked camera is the active one.

 

Models

(April 12th 2025) I have a number of models which I produced over several years. Over the next few weeks I'll be releasing many of these as free models for C4D users. They tend to be simple models (though by no means all of them are) but may still be useful to anyone needing a model for a scene. See the models pages for details and download links.

Latest models added:


Oil lamp

Penny-farthing bicycle

Fairbairn dagger

Apatosaurus

Simple stiletto

Page last updated on May 14th 2025